Holy mother of based. I remember when I worked at Activision, and Toys for Bob got spun off by Microsoft. Before they became independent, I DM'd the studio heads articles about how to turn a company into a worker cooperative. Then in 2024 at GDC, there was a very large talk about worker cooperative game studios. I'm glad that this idea is becoming mainstream
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
replies: