What are your thoughts on this? Specifically, could AI be used in the arts? Or only in coding? Or both/neither?

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[–] 2 points 3 months ago* (1 child)

I disagree that AI "art" is good to use for mockup assets. For mockups and placeholders, you want something that is obviously not complete, so you can tell at a glance what needs to be replaced. Think about how many studios put out complete games with AI crap and then claim "oh that was a placeholder we forgot to change".

Meanwhile, FFXIV's placeholder assets look like this:

kFbVWzAbgeDOa7H.webp

You literally don't need AI, you can make something in MS Paint.

(I'm 100% sure Square Enix is using AI in other places, but this proves you don't need it.)

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  • [–] 1 point 3 months ago

    So, I 100% agree.

    The key here is there are many assets, like textures, etc, where you want to better convey intent from the design team to the art team.

    And, if you aren't trying to actually sneak in AI assets and "cheat", you can actually very easy make the AI assets visually obvious.

    Like just slap a bright purple watermark on them that says "PLACEHOLDER" or etc

    Thats very normal.

    The companies claiming "oh whoopsie that asset accidently made it in" are just blatantly lying.

    If they really wanted to ensure the assets didnt make it into the final build, its very easy to tag files, name them a certain way, watermark them, have a build pipeline that checks, etc to make it super obvious if you accidently included them.

    You should just assume companies pretending this wasn't possible are just lying. They thought theyd get away with it and got caught and hoped ppl would buy their excuse.

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