I'm caught between wanting my daughter to play a bunch of my old favorites but I'm also recognizing that some of them I only really like because of nostalgia. Like I bought the sonic collection for GCN and played it recently and didn't really have fun with it tbh. Like the original one, while a great game for its time, is really about memorizing the levels so you don't run into spikes or enemies at full speed which just doesn't seem fun.
Or Super Metroid is another favorite that does stand up to the test of time, but I'm playing Hollow Knight and Super Metroid just feels awkward compares to the newer one, even though Hollow Knight only has a melee weapon as the main attack.
GoldenEye is another one. I spent countless hours playing that back in the day, both single player and multiplayer, but even when Perfect Dark came out, I had trouble going back to it, let alone all the other games that advanced console FPS (Halo where they finally figured out a decent control scheme, or CoD with loadouts instead of the scramble to find guns lying on the ground, though I suspect neither of those games invented those mechanics). While I do treasure the GoldenEye time of my life, I don't think my daughter would gain anything from having to do that herself.
She's making her own memories on games like Minecraft, Pokemon (as much as adult gamers complained about the lack of depth, she loves Arcerus or whatever it's called), or Smash Bros.
I do still plan on introducing her to some amazing games, but I'm not sure that list should be essentially my own video game path. Figuring out that list is kinda tricky.
Not saying your approach was wrong btw, just that I'm not sure how to approach it myself.