I'm a gamer from back in the days when a "games console" was a ZX Spectrum or an Amiga, not an open standard like the PC mainly because back then nothing was standard, but far more open than modern consoles.
Then came the PC and for a time it was the dominant platform for games (basically the good old days of Shareware and a few years after).
Then consoles were reinvented, with the modern console business structure and tech stack which most present day gamers are acquainted with. This time around consoles were a locked down tech and the business was a walled garden model.
At that point I was so used to PCs and to piracy as an alternative to source PC games (or even just a way to unlock purchased games by cracking their DRM), that I never really jumped into modern consoles as it was too locked down. Also by then I was already a Tech professional and aware of the risks of jumping into a tech stack wholly controlled by a 3rd party.
So, yeah, here we are now with the closed down walled garden tech stack were there wasn't even a proper piracy culture to disincentivize abusing locked-in customers having enshittified to extreme levels.
This shit was entirely expectable already back then.
I hope that the whole modern day business model for game consoles dies a horrible death, though people being people I expect that a decade afterwards they will get swindled again en masse by a reinvention of this console model.