For me actually I think I'm the opposite. I've played a lot of Ninja Gaiden the past year, and coming back to Souls afterwards combat felt bland and stale. I've come to prefer a more active and proactive approach rather than the reactive paradigm of memorising patterns and pressing B for thirty seconds straight then R1 once and then repeating for ten minutes. In fact, I think claiming any 3rd person melee combat that isn't Souls is straight up subpar design is absolutely crazy.
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