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[–] 2 points 4 months ago (1 child)

For Elder Scrolls IV: Oblivion, the OP method was to become an enchanter. Just enchant a dagger with "Weakness to magic" and some magical damage enchantment. Weakness to magic will stack, so if your dagger is enchanted with 100% weakness to magic, then the second hit multiplies the effect of their weakness to magic.

TL/DR: A dagger enchanted correctly could kill basically anything within a few hits.

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  • [–] 2 points 4 months ago

    Morrowind was worse. Casting a flight spell that lasted 1 second on cliff racers dropped them when the spell was over (taking away their innate ability). Same with water breathing on the killer fish (I forget their name).

    I guess that's part of the reason enchanting got nerfed so hard in Skyrim. It probably won't be in The Elder Scrolls VI, if that ever comes out.

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