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[–] 44 points 4 months ago (1 child)

Same reason GabeN switched.

Took him a while, though. Remember that he was originally employed by Microsoft and when he founded Valve and they licensed the Quake 1 engine, among the first things they did was to port the engine to Microsoft Direct3D (luckily they kept the OpenGL renderer because back then Direct3D ran worse).

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