▲ 290 ▼ C++ takes decades to master (programming.dev) submitted 5 months ago by danhab99@programming.dev to c/programmer_humor@programming.dev 42 comments fedilink hide all child comments
[–] Valmond@lemmy.dbzer0.com 55 points 5 months ago (10 children) But it's the funniest language IMO, you can do frigging anything with it. Which is why it causes problems of course. permalink fedilink source parent hideshow 10 child comments replies: [–] Lumisal@lemmy.world 46 points 5 months ago* (9 children) I need to find the nut meme about programming languages again Edit: Well this meme at least gets the gist of it permalink fedilink source parent hideshow 9 child comments replies: [–] Valmond@lemmy.dbzer0.com 12 points 5 months ago (8 children) Ooh been there done that, but with opengl, lol memories... permalink fedilink source parent hideshow 8 child comments replies: [–] logi@lemmy.world 3 points 5 months ago (3 children) Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories... permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago* (2 children) Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-) permalink fedilink source parent hideshow 2 child comments replies: [–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent [–] Dultas@lemmy.world 3 points 5 months ago (3 children) You get a matrix, and you get a matrix. Everything gets a matrix. That's my main memory from OpenGL. permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago (2 children) Worldmatrix, objectmatrix, movematrix, ... ! permalink fedilink source parent hideshow 2 child comments replies: [–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] Lumisal@lemmy.world 46 points 5 months ago* (9 children) I need to find the nut meme about programming languages again Edit: Well this meme at least gets the gist of it permalink fedilink source parent hideshow 9 child comments replies: [–] Valmond@lemmy.dbzer0.com 12 points 5 months ago (8 children) Ooh been there done that, but with opengl, lol memories... permalink fedilink source parent hideshow 8 child comments replies: [–] logi@lemmy.world 3 points 5 months ago (3 children) Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories... permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago* (2 children) Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-) permalink fedilink source parent hideshow 2 child comments replies: [–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent [–] Dultas@lemmy.world 3 points 5 months ago (3 children) You get a matrix, and you get a matrix. Everything gets a matrix. That's my main memory from OpenGL. permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago (2 children) Worldmatrix, objectmatrix, movematrix, ... ! permalink fedilink source parent hideshow 2 child comments replies: [–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] Valmond@lemmy.dbzer0.com 12 points 5 months ago (8 children) Ooh been there done that, but with opengl, lol memories... permalink fedilink source parent hideshow 8 child comments replies: [–] logi@lemmy.world 3 points 5 months ago (3 children) Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories... permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago* (2 children) Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-) permalink fedilink source parent hideshow 2 child comments replies: [–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent [–] Dultas@lemmy.world 3 points 5 months ago (3 children) You get a matrix, and you get a matrix. Everything gets a matrix. That's my main memory from OpenGL. permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago (2 children) Worldmatrix, objectmatrix, movematrix, ... ! permalink fedilink source parent hideshow 2 child comments replies: [–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] logi@lemmy.world 3 points 5 months ago (3 children) Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories... permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago* (2 children) Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-) permalink fedilink source parent hideshow 2 child comments replies: [–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent
[–] Valmond@lemmy.dbzer0.com 2 points 5 months ago* (2 children) Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-) permalink fedilink source parent hideshow 2 child comments replies: [–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent
[–] logi@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 child) Yup. All of that. And the modes got even weirder too. permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent
[–] Valmond@lemmy.dbzer0.com 2 points 5 months ago Yeah there were loafs of them! permalink fedilink source parent
[–] Dultas@lemmy.world 3 points 5 months ago (3 children) You get a matrix, and you get a matrix. Everything gets a matrix. That's my main memory from OpenGL. permalink fedilink source parent hideshow 3 child comments replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago (2 children) Worldmatrix, objectmatrix, movematrix, ... ! permalink fedilink source parent hideshow 2 child comments replies: [–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] Valmond@lemmy.dbzer0.com 1 point 5 months ago (2 children) Worldmatrix, objectmatrix, movematrix, ... ! permalink fedilink source parent hideshow 2 child comments replies: [–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] Dultas@lemmy.world 2 points 5 months ago (1 child) It's been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix? permalink fedilink source parent hideshow 1 child comment replies: [–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent
[–] Valmond@lemmy.dbzer0.com 1 point 5 months ago View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago... permalink fedilink source parent