once I’ve mastered how to dodge everything on the way and if it’s not too far of a distance.
It certainly was fun to perfect the sprint to the boss in a few Souls games.
I guess it just grew old with every Souls like doing it. Some games do it quite well but most are just annoying.
Demon’s Souls was probably the worst culprit for brutal runbacks of all the souls games I’ve played.
Even Dark Souls 1 is pretty bad by today's standards. Luckily it has gotten better with each release, with Elden Ring essentially spawning you right back in the fight.