And you know goddamn well that fighting games had incremental re-releases, decades before this abuse was possible.
Of course I know, I know how much it fucking sucked! No one wants to go back to that!
You'd rather spend $60 on Street Fighter II: The World Warrior, then spend $60 on Street Fighter II': Champion Edition, then spend $60 on Street Fighter II Turbo: Hyper Fighting, then spend $60 on Super Street Fighter II: The New Challengers, then spend $60 on Super Street Fighter II Turbo?
That's better to you than being able to get the patches for free, with the option of buying characters at a reasonable price, all while still retaining compatibility with opponents on the latest version even if you don't spend a dime?
How is that better? How?
Or, if you want continuing revenue for an online service - make it a service. Sell subscriptions. Oh sorry, do people not like that?
No, no I don't like that! I would much rather buy a character once than have to subscribe to them forever! If I buy a character I get to keep them, if I subscribe I don't. And I'm not getting gouged, I know what the price tag is. If anything, a subscription is gouging because I have to keep paying again and again in order to keep what I should've only had to pay for once.
I'm actually baffled that you're seriously trying to suggest subscriptions as a better alternative. Like... seriously? Really?
I do not respect the dishonest conflation of 'FighterZ doesn't get to expand forever' with 'FighterZ would be banned.'
FighterZ as we know it would not exist in your world. In your world, it'd just be the 1.0 base game and that'd be it, but I know you know we're talking about what FighterZ was able to become over the course of its lifespan thanks to DLC.
You're taking this needlessly aggressive tone accusing us of misconstruing you, but I know you know damn well what we're saying here while you keep misconstruing us. Don't accuse me of being dishonest when you're playing dumb like this.