▲ -1 ▼ Game Dev techniques: ECS Architecture, Object Pooling, Prototypal Inheritance (slicker.me) submitted 7 months ago by monica_b1998@lemmy.world to c/javascript@programming.dev 1 comment fedilink hide all child comments
[–] Carrot@lemmy.today 1 point 7 months ago Why would I bother to read this if they didn't bother to write it? permalink fedilink source