If we remove them from the survey, this leaves us with 75% of 5.33%, which is something around 3.96%.

I think the 5.33% is a bug, 3.96% sounds more realistic and in line with the growth linux was having before.

I think this is an error on the survey. Was anybody able to talk to Valve about this? I forgot which email to send this question to.

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[–] 22 points 7 months ago (3 children)

When Chinese usage goes up in a month, they're just about all on Windows, which drags Linux usage down. A lot of Chinese players from last month did not return this month, and Linux usage went up. Linux users didn't double, but the total number of Windows users went down.

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  • [+] 3 points 7 months ago* (last edited 6 months ago) (3 children)
  • [–] 14 points 7 months ago

    They have laws against game addiction which limits time allowed online. And they're big on respecting traditions, so important national holidays have to be given their due deference or the youth will grow crooked.

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  • [–] 4 points 7 months ago (1 child)

    I don't know. A lot of people are saying this correlates to Chinese New Year, but I don't know how that correlates to video game playing. I do know they're largely only playing a handful of games like PUBG, Dota 2, and maybe Counter-Strike, so maybe they're coming and going according to new updates releasing for one of those games, but they do come and go in waves.

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  • [–] 11 points 7 months ago

    A lot of people are saying this correlates to Chinese New Year, but I don’t know how that correlates to video game playing.

    Time off, supposedly using computer cafes, as I've heard it explained here.

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