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[–] 5 points 7 months ago (1 child)

Just move far enough to get it out of draw distance and it will move eventually.
I should be fine when the positions are recalculated when you come back next.

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  • [–] 3 points 7 months ago

    Easiest solution is a Schrödinger pistol. Since they are still counted as separate entities, each will collapse the wave function individually, so ~half the instances will take off running. Repeat as needed until none overlap.

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