They seem so popular, dozens of games coming out, and reviews often positive.

But

When I see "Roguelike" I imagine a game that's too small to be a real game, so they made it so you can never win and just have to keep trying and you'll get a decent number of hours out of it. With just enough progression each time that you start to believe it's possible you'll get somewhere meaningful.

When I see "Souls-like" I think of a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.

I have roughly a thousand games in my various libraries and I have never played a game in either of these genres.

I feel fine being so unreasonable about this.

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[–] [S] 31 points 8 months ago (4 children)

I am worried that reasonable points like this might change my mind 😬

My lack of knowledge on the points you make is partially willful ignorance on my part afterall 😁

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  • [–] 14 points 8 months ago (2 children)

    Worried? Intelligent people change their minds when presented with new information.

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