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[+] 2 points 8 months ago (9 children)
  • [–] 2 points 8 months ago (8 children)

    TL;DR - Much higher pixel resolution, at the cost of framerate.

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  • [+] 2 points 8 months ago (7 children)
  • [–] 2 points 8 months ago* (6 children)

    I long ago lost that monitor and related hardware over the sands of time, moving one place to another multiple times.

    The benefit though was that I effectively quadrupled the number of pixels on screen from the common 1024x768 resolution of the time.

    1024x2=2048, 768x2=1536

    I was basically pioneering early extra high definition video output before it was even a thing.

    The images themselves wouldn't look any different, except smaller as each pixel was only 1/4 of original size, giving me a much larger visible pixel area for image editing.

    It wouldn't have helped gameplay much though, as I had to sacrifice framerate to accomplish that.

    Edit: You definitely can't do shit like that on modern LCDs, that category of overclocking is exclusive to old CRTs.

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  • [+] 2 points 8 months ago (5 children)
  • [–] 1 point 8 months ago* (last edited 8 months ago) (4 children)

    You've actually read this far?

    Thank you for appreciating my words and the time it took to type them.

    Sam's Photofacts: https://repairfaq.org/

    Edit: I am not Sam, this is just a treasure trove of information on how to troubleshoot and repair discreet electronics.

    Sam Goldwasser is to me almost as important as Linus Torvalds and Richard Stallman...

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  • [+] 1 point 8 months ago* (last edited 8 months ago) (3 children)
  • [–] 2 points 8 months ago (2 children)