After doing some more "extreme" tests, it seems like I was wrong about how preload works. In fact, it didn't seem to actually preload the files at all, so I'm not sure what it actually does. I ran sudo sysctl vm.drop_caches=1 to make sure that none of the game's files were loaded and then used preload like I did yesterday, but the game still has hitching issues. This means that the game's files were probably still loaded in RAM when I was trying it yesterday.
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