We’re still hard at work getting Vibrant Visuals ready for Minecraft: Java Edition. If you’ve been following our updates, then you’ll know we’ve been exploring refactoring and looking at ways to modernize our rendering code. Following this work, we’re now preparing to make a change to the underlying technology we use to render the game, by switching from OpenGL to Vulkan.

you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 8 months ago

For sure. I very much appreciate the effort the modding community puts in and I'm certain the efforts will continue on Vulkan

  • source
  • parent