▲ 231 ▼ Cyberpunk 2077 VR Modder Hit by Another DMCA Strike, Pauses Patreon, Pulls Access to All His Mods, and Declares He's 'Under Attack' (www.ign.com) submitted 9 months ago by inclementimmigrant@lemmy.world to c/pcgaming@lemmy.ca 138 comments fedilink hide all child comments Looks like the Ghostrunner developers also have an issue with paid mods running off their IP.
[–] iamthetot@piefed.ca 1 point 9 months ago (3 children) I mostly write but have wanted to make a game for a while. permalink fedilink source parent hideshow 3 child comments replies: [+] verdi@tarte.nuage-libre.fr 2 points 9 months ago (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] boonhet@sopuli.xyz 1 point 9 months ago* I think that's the easy bit. For me at least. Any sort of artwork is expensive to commission though. And if you're born without a shred of artistic talent in your entire being, you ain't doing it yourself. So I've got some very broad strokes vision of a game I want to build and I haven't expanded on it further because I know I can't afford to make it. If I do decide to make it, I'd have to hire someone to do 3D modelling* at the very least. I don't see a world where that's feasible without copyright, because then I'd just be paying someone's salary (or commissions) and be out of pocket for it. * No, don't worry, I'm not thinking of yet another photorealistic-ish looking 3D game. More like something in the style of the 3D Zelda games or like some of the (MMO)RPGs of the 00s. permalink fedilink source parent [–] iamthetot@piefed.ca 1 point 9 months ago No, I'd like to do that myself. Mostly need the time and sufficient motivation. Most of my time is eaten up GMing multiple ttrpgs a week right now. permalink fedilink source parent
[+] verdi@tarte.nuage-libre.fr 2 points 9 months ago (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] boonhet@sopuli.xyz 1 point 9 months ago* I think that's the easy bit. For me at least. Any sort of artwork is expensive to commission though. And if you're born without a shred of artistic talent in your entire being, you ain't doing it yourself. So I've got some very broad strokes vision of a game I want to build and I haven't expanded on it further because I know I can't afford to make it. If I do decide to make it, I'd have to hire someone to do 3D modelling* at the very least. I don't see a world where that's feasible without copyright, because then I'd just be paying someone's salary (or commissions) and be out of pocket for it. * No, don't worry, I'm not thinking of yet another photorealistic-ish looking 3D game. More like something in the style of the 3D Zelda games or like some of the (MMO)RPGs of the 00s. permalink fedilink source parent [–] iamthetot@piefed.ca 1 point 9 months ago No, I'd like to do that myself. Mostly need the time and sufficient motivation. Most of my time is eaten up GMing multiple ttrpgs a week right now. permalink fedilink source parent
[–] boonhet@sopuli.xyz 1 point 9 months ago* I think that's the easy bit. For me at least. Any sort of artwork is expensive to commission though. And if you're born without a shred of artistic talent in your entire being, you ain't doing it yourself. So I've got some very broad strokes vision of a game I want to build and I haven't expanded on it further because I know I can't afford to make it. If I do decide to make it, I'd have to hire someone to do 3D modelling* at the very least. I don't see a world where that's feasible without copyright, because then I'd just be paying someone's salary (or commissions) and be out of pocket for it. * No, don't worry, I'm not thinking of yet another photorealistic-ish looking 3D game. More like something in the style of the 3D Zelda games or like some of the (MMO)RPGs of the 00s. permalink fedilink source parent
[–] iamthetot@piefed.ca 1 point 9 months ago No, I'd like to do that myself. Mostly need the time and sufficient motivation. Most of my time is eaten up GMing multiple ttrpgs a week right now. permalink fedilink source parent