oh thats pretty cool actually,but if the multiplayer SDK is just DRM with a diff name i would rather stick to Steam.
And Steam’s DRM was pretty invisible to me until, ironically, I got a Steam Deck. Then I started running into games that needed to be authenticated while I was on a train with no internet.
and what games are those,i never had that experience with my steam library(except for only requiring the Steam Client to run). maybe this comes from other drms the game has?