Im on windows i would like to have a .exe file which is a 3d viewer, similar to blender.
Which language do i code it?
Which libraries would i need to use?
Note: when i mean creating my own 3d engine i mean that i would do myself the maths, i dont want a prebuild one Thanks

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[–] 6 points 10 months ago

Set yourself clear milestones. When will this project be "done"? What features is the engine going to have? What is in/out of scope?

And be aware, as an indie you either make a game engine or you make a game. It's near impossible to achieve both without sinking a crazy amount of time into it.

Making a game engine is an excellent way to sharpen your skillset when it comes to programming, math, physics, and graphics APIs. But it's an awful way to make a game. Just be sure you're going into it for the right reasons.

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