And what I'm getting at is the era.
As examples, work got a lot harsher post COVID, once mandatory return-to-work kicked in. It's almost like they're trying to get people to quit. Interest rates went up, costs went up, financial pressure went up. Political conflict with older generations in the family is going up too.
IDK where you are; this is just my perspective from the US. But it seems like video gaming could be an early casualty of all that pressure.
You make a good point about announcements too. I feel like the video game news pipelines is a little muddy, with all the 'oldschool' written outlets having shrunken so much?