Been using the Rust bindings for Godot and finally settled on a nice workflow with a good combination of Rust and Gdscript ๐Ÿ˜บ just wanted to share somewhere! ๐Ÿ˜ธ

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[โ€“] 13 points 1 year ago (3 children)

This looks fun. But you can't drop 'titanfall-esque' and then not have giant mechas. At least have a bonus round where you blow shit up with cat lasers in a neko-mecha

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  • [โ€“] 9 points 1 year ago (2 children)

    Now we want a cat mech game. But the cats never actually fight they just get very close to each other and then go, mrrrrrrrroooooo

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