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[–] 1 point 1 year ago (7 children)

No, this is all over you deciding that what you think is superior to everyone simply because you’ve declared it.

At this point you arent even pretending to argue in good faith so there isn't much point in continuing. You're incapable of good faith discussion it seems, cant answer simple questions and couldn't make an honest comparison to save your life.

Hopefully you don't explode over every minor disagreement you have.

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  • [–] 0 points 1 year ago* (6 children)

    Lmao, lashes out and calls people toxic children and can't handle being shut the fuck down.

    Cry more, Atomfall is dogshit — your argument hinges on a joke.

    Edit: the cherrypicking is amusing, I'll be sure to share this with my MonHun friends. They're really gonna get a kick out of this.

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  • [–] 0 points 1 year ago (5 children)

    Lmao, lashes out and calls people toxic children and can’t handle being shut the fuck down.

    If you aren't 14 you should be embarrassed to be writing like this.

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  • [–] 0 points 1 year ago (4 children)

    What was that? I couldn't hear you over the ad hominem, you can cry in this cup I'm holding.

    Difficulty sliders have existed for decades, just because you're an idiot that's never noticed that the games they're attached to are typically bad isn't my problem. Maybe go research game balance and why different designs exist for different games, it isn't my responsibility to drag you to the finish line.

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  • [–] 0 points 1 year ago* (3 children)

    You are so toxic right now that if you ever grow as a person you'll think back to how shitty you were right now in time.

    Literally talking like a 4channer to someone, calling them an idiot, pretending you know what an adhominem attack is because you .... don't like adjustable difficulty settings in video games (and seem to think that sliders are all that difficulty settings are).

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  • [–] 0 points 1 year ago* (last edited 1 year ago) (2 children)

    Holy fuck you're dense.

    I have already addressed that you can have complete experiences from both single difficulty games and variable difficulty games.

    The only thing that is unique about Atomfalls difficulty settings outside of the difficulty sliders is that there's a very very easy mode instead of a very hard mode.

    Again, research design philosophy for video games. Because as other users have mentioned — you are objectively incorrect. In the exact same way as someone who believes that games should only have one difficulty are incorrect.

    Edit: actually, fuck you — I've read the rest of these comments. You've earned the tag "Terrible at video games".

    Edit 2: no no, I've got an even better tag — "IGN Game Journalist".

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