"Git gud or die" literally is a genre. It's called soulslike.
Also "every game should have difficulty options" and "every game should be a survival crafter" are both fundamentally "every game should be what I like."
"Git gud or die" literally is a genre. It's called soulslike.
Also "every game should have difficulty options" and "every game should be a survival crafter" are both fundamentally "every game should be what I like."