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[–] 1 point 1 year ago (1 child)

The confusion here is there are a few different ways of playing D&D and many different types of DMs out there.

This is an important point. There's not really a "right" way to play so much as a "right way for your group".

I don't think D&D specifically does a good job of guiding groups into finding what they'll enjoy. It comes loaded with a lot of assumptions, and then different players can sit down at a table without realizing how different their axioms are.

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  • [–] 1 point 1 year ago

    DMs are encouraged to be the guides for players, some players may not even know what type of player they will be until they sit down and play.

    I agree there can be quite a range of differences for how people play. A balanced campaign can at least keep both role players and dungeon junkies happy, I feel.

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