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[–] 7 points 1 year ago

Ok, good point, most languages I know use "C-style sequential function-calling" paradigm. Is there a specific idea that you have for a language that would better utilize our CPUs?

Notation that treats asynchronous message-passing as fundamental rather than exceptional.

I'm pretty sure there exists at least one research paper about notation for the actor pattern.

You explain pretty well why you don't think C is a good fit for hardware we have today, but that warrants a proposal for something better. Because I for sure don't want to debug programs where everything is happening in parallel (as it does in pong).

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