If loot boxes were on the wane even before hard regulation was passed, then maybe the hard regulation wasn’t particularly needed.
That's if and maybe. I would assume neither, but will keep an open mind in case evidence appear.
Let's assume Loot Boxes are on the wane. Do we actually know they were on the wane BEFORE regulation passed (which started happening several years ago), or whether regulation caused them to wane? Do we know that self-regulation is efficient for loot boxes? Results of industry self regulation vary a lot, and is often ineffective, so I'm skeptical.
On the other hand, there is evince linking paying for loot boxes to gambling addiction, and plausibility since loot box exploit human's tendency to look for rewards to extract money from players. There's clearly a problem, and I wouldn't bet on the companies that created it solving the problem.