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[–] 2 points 1 year ago (2 children)

Used to*, it was fixed in some version or another, where the procgen no longer evaluated how far you were from the origin

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  • [–] 2 points 1 year ago

    The game, including worldgen, will still bug out at longer distances - the issues were reduced and a world limit was added to prevent you going too far, and IIRC past a certain point the world turns into non-stop ocean, but I'm pretty sure if you bypass those limits you'll encounter chunks that outright fail to generate.

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