I partially agree, and it is important for rules to be exact in large systems. But if it was possible for them to be a bit more loose, and for people to still follow the spirit, then you would be able to give people a lot more freedom. But, it's almost impossible to make rules that are lenient enough for people to actually enjoy them without them being so lenient that some people will exploit them. This can typically work in small scenarios with a few people that know each other well. And in those cases, it's very useful to have a set of relatively lenient rules that allow people to act based on their discretion. But, as soon as you have a large group of people, this breaks down, as people don't feel the same attachment to each other/the group and their responsibility.
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