Not beautiful. More "interesting data set." Source: https://wonder.cdc.gov/ucd-icd10-expanded.html

edited to correct off-by-one error in 5-14 year old column

Upper graph showing percentage of deaths in 10-year age brackets. Motor vehicle and firearm accidents peak at 14-25 year-old and decline exponentially. Poisoning death proportion peaks with 25-34 year olds. Cancer death percentage rises continuously to 65-74 year olds. Heart disease death proportion peaks among 85+ year olds. Lower graph show the rate of deaths per 100,000 people in the same age groups on a logarithmic scale. Motor vehicle and firearm accidents look consistently around 15/100,000 regardless of age. Poisoning deaths  have a broad peak around 45/100,000 from age 25-65. Cancer and heart disease rise continuously to peak around 2000/100,000 among 85+.
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[–] 6 points 1 year ago (1 child)

If life were a game, not getting shot or run over is like surviving against the mobs chaotically spread over the map and not getting poisoned is like surviving the hostile environment. Once you get through that from age 14 (when tutorial ends) through late 30s you get to deal with the real bosses: non-injury. In normal mode you have to fight just one, in realisitic mode you can end up fighting both. But at least you're not getting shot at anymore.

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