The answer is yes. What a groundbreaking game that was, I put far too many hours into it. And as Kobolds says, damn, that soundtrack! I've listened to it plenty of times while not playing the game..
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God that soundtrack was so good I didn't even care I was losing
Awful title: just because a game has survival horror genre does not mean it is a rip off.
Shorter video and with a different perspective from Punchy: Youtube link.
This looks so fun to play! Going on my wishlist
I still have an empty hole in my soul left by Silent Hills P.T. ;--;
Good to see phantasmagoria get a mention
Oh this one is super cute. I came across this one as a steam next fest game. Lots of cool characters! I like the healer dragon and the blue-haired fox
I think most of the hate is like hate for nearly any new game in any series. Just people wanting to hate the new and glorify the old. Of course after its no longer the new and is quite old, its then held up as a hidden gem or some shit.
So I haven't played Code: Veronica, but I'm slightly confused by the idea that its story was uniquely weak or goofy. I just played the first Resident Evil this year for the first time, and the story in that one rests on the idea that
spoiler
Wesker is a highly trained special agent AND a genius bioweapon researcher, and he intentionally brought his team of special agents to his secret bioweapon research lab thinking he could get rid of them.
Jill's backstory is that she's ex-special forces but she's barely even old enough to be a special forces operative. There are classic lines like "You were almost a Jill sandwich!"
How much goofier could Code: Veronica possibly be?
Oh great, I tried to play the original on a Dreamcast emulator and just couldn't get into it
Thanks for sharing! It's strange I haven't read about this before
Can't wait for all the gamers to balk and cry "woke". "They made god of war a woman".
jokes on you! i’m in to that shit! i just watched an hour long video about why fnaf sister location is the worse fnaf game.
i don’t play those games, its a youtuber hating on a game in a way only someone who loves it can, and the game itself isn’t even an hour long.
or the 8 hour long video about why the game of thrones finale was bad. i never even watched got either
ai slop
[…] saying they could potentially lead to "reputational damage."

In a sane world, no one should give them a fucking penny.
You're partially correct, but ray tracing in no way ruins the look of games. Games have spent decades trying to re-create something that looks natural and ray tracing is the most true-to-life version of lighting we have for games. Tons of games even use pre-calculated ray tracing. On top of that, ray tracing is extremely flexible and you can change how each ray of light behaves, making it extremely customizable to what the dev wants. So what I'm saying is don't mix up ray tracing, which is a mathematical representation of light, with DLSS which is just fancy guess work
So this is going to just completely ignore artistic intent, isn't it? I mean, ray tracing already does kinda ruin that, but in it's own way that devs can kinda get around. But this is just on a whole new level. They claim developers will be able to configure things, but AAA studios are just gonna see this and go "NEW HYPER REALISTIC STOCK HOLDER PLEASING GAME NOW PLEASE! FUCK THE ARTISTS!" and it's just so disappointing.
Unless I'm missing it the title is a complete lie.
So, the goal is to become an APT? I don't think enough like a hacker to be very good at this.
An interesting point of view for sure.
Looks like they slant toward overly difficult, Souls-like games.
I'd say that there definitely is a correlation there, but probably not causation. Game of the Year is generally awarded to games that had the most impact on the video game "ecosystem" at large (I hate calling it an "industry", but better words are hard to find). And it seems to me that the challenge/difficulty aspect has always played an important role in the history of video games, dating at least as far back as the arcade cabinets from the 80's.
Given that most modern games at least contain elements of challenge, and given that it is what is expected by the public at large, I guess it makes sense that these games end up being featured more.
I guess what I'm trying to say is, non-challenging games are still pretty few and far between, and they tend not to align with the factors that make games very popular among the bulk of the public.
Same here.
I haven't played them all but BG3 is my #1. I'm hoping Larian brings that same polish to the new Divinity game....and that it's turn-based
Clair Obscur does have a story mode where you don't have to play a rhythm game to not die. I'm still waiting for the enjoyment to kick in, though.