Thanks!
comments
Linear maps. Could be a 3 room per level, 30 level dungeon.
Oh, I like the hatching on this very much. Well done!
I like that the sight lines are interrupted for most of the map, but there's also a central thoroughfare.
Saxaphone solo
There are much meaner variations of this.
Make the right area split into two, such that as it fills with water, the players are forced into the section that DOESN'T have the ladder.
An iris would work, or a gate that lifts up
The left side is an effective delta P based trap
https://www.youtube.com/watch?v=AEtbFm_CjE0
TPK incoming
There must be a way to make it work mechanically (even if it's a lever on a pulley on a screw on a wedge).
And if not, there must be a way to make it work magically.
Would they even be able to unlatch it with all that pressure?
Left is difficult because you have to hold your breath while picking the lock, right is difficult to get to the ledge.. tough call
Yes!
That’s a huge penny.
Cool!
clue/do would be so much more fun on this board.
I don't think you meant something like this, but I couldn't not do it 🙃:

Slap a 1-inch grid on that and it'd make a great battlemap for D&D
Play Pocket Rogue! It's a fantastic, free game.
Fixed it.
Right! Thanks.
Quick remark, if the lines on the bottom are 1 inch then the cube on top is one cm=10 mm. It does help to scale your tiny maps tho
Ummm-
This is lovely
