A random cape every time you respawn would be a cool option
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I heard you can "kill" them in a way that counted for the fake MO by throwing it in those grinder pit things they added in some commando mission.
I haven't done it personally, but I can say it works on stunlocked devastators too.
And you can stunlock and push them with the flag - coincidence?
Super Earth has given you the body of Freedom soldier, if that ain't enough for you, I suggest you report to you local Freedom Camp for a thorough Liberty Enema
The One True Flag cannot be killed, it can only be Honored
Edit: curse the klankers auto"correct"
Oh man, we just need the metallic bo1 and you can have a full rainbow squad of BO-1
I have so many capes
Yeah I'm hopeful that this will be his second-best role (behind when he played Ronon).
The book was more of an commendary hiw trooppers are trained during the training camps and how the enemy is demonized. Also lots with right wing political messaging
The movie was satire about military focused society and how zelous the average trooppers can be and there are lots of references how soldier alienate them selfs from the enemy.
The games continue with the same satiric line on completelly new media. But its even more clear that the players are not the good guys and that the normal grunts are not seeing the whole picture. It also has commentary about how average human has no real value beond what they can do for the overlords benefit.
So far i think these stories have had enough of their own story and message to stand behind to justify their existence. Unlike some cash grabs like disneys live action versions of their older movies.
adaptationception. and adaption of an adaption of an adaption.
I watched his Conan the barbarian movie ooof that was terrible
He was in Stargate. It might work.
SST was great DAMN SHAME THEY NEVER MADE ANY SEQUELS. NOT A SINGLE ONE! No one can convince me otherwise!
Anyway, hopefully The Helldivers movie holds a candle to SST and doesn’t screw the pooch like Starship Troopers 2-A̴̰͉͙̐̈́͜Ḫ̵̢͖̪̹̀H̷̡̓̎̈́͠H̶̬͚̉̽͂̈̚ ̶̡̭̦͉̉M̵͕̤͐̚̕Y̵̹̮̲̗̽ ̷͔̔͂͆̑̾̓H̴̝͕̓E̴̛̖͎͒͛͐̑Ä̷̡̪͎́͊̄D̴̫̖̍̿̆͜! THERE ARE NO TERRIBLE STARSHIP TROOPERS SEQUELS!
Jason Momoa seems like a cool dude
I really love Momoa, I think he's great in a lot of things, but this is definitely not it.
stealth is (for me) a way to get up close and personal, but tonight I decided to burn the world (napalm barrage/eagle/ cookout main, fire grenades....) it was very satisfying
I only play with friends, and it doesn't change. It's probably more fun having other people simultaneously going through what you are, but it still just ends up being the same thing on repeat. Plus with the missions only being 12 min or 40 (we really try to do all the objectives every time) you don't really get a say in how long stuff takes. There isn't an inbetween for quick "as long as a CoD match" mission or "this is pushing an hour" mission. A middle ground would be nice. I think having a better mission break instead of full on return to ship would be super helpful as well. Every time I finish a mission, my mind goes "OK, do we end here or do another" instead of "I really wanna keep playing".
This is a good way to put it. I've mostly fallen off the game, despite really wanting a co-op shooter. I think the problem is none of the mechanics really work well together, which makes it shallow. It also feels like a game that I'm playing alone with other people rather than a team.
I don't think his acting style would work well as a lead for a tongue in cheek Starship Troopers style movie. As part of a four person ensemble where he isn't the focus it could work, but to be honest any tall and beefy action movie actor is going to undermine the tongue in cheek themes of Helldivers and is a strong sign that the studio is going to take a star studded cast approach like they did with Borderlands and the result will most likely be the same.
If this was an announcement that included three other actors/actresses who would clearly balance things out, like the cast of Dune did, it wouldn't be as concerning for me. Announcing a single person implies a leading role and he isn't the right person for doing that in a Helldivers movie.
He's going to have the helmet off 90% of the movie
The movie was plenty creative, because Verhoeven didn't even read the book.
Why?
A movie adaptation of a game, which was derived from a movie, which was a satirical adaptation of a book from 1959.
Creativity is overrated.
Eeeeewwww, hard pass if he is the lead and not a side character.
Yeah, somedays feels like Im training rookies.
The days with the new "stealth" mission if you were matched with a couple of low level guys, you knew it was gonna be hard

My biggest issue with HD2 is the shallowness. We progress a large storyline with the community, but it's going to progress regardless of my involvement. I can still follow along and play other stuff. I haven't unlocked or upgraded everything, and I don't want to. I'm not clearing stuff on highest diff, cause I don't want to (I loathe games that feel impossible, I only play for an hour-ish a day, I want to feel some progress). There isn't really much to get me to play, except that it's fun. But when the missions are similar every time (Blow this up. Blow that up. Upload data. Save Citizens.) the gameplay loop is shallow. And given that I'm not super interested in unlocking every scope and attachment for every weapon, which is arguably the "reward", I just don't have a reason to play often outside of these events. Larger squads, some kind of tandem squad mission, something more individually rewarding other than "I can buy a scope" or "my strategy cooldown is 10 seconds faster" would be huge for players like me.
It is encouraging that they're getting pressed on it a little bit and are discussing other game modes is great to hear. I like playing, I just don't feel compelled to play often. Maybe that's by design and I'm thinking of this through a weird lens where I only want to play one game at a time, and HD2 is perfectly happy being a "play every once in a while" game. I'm rambling. Lol