Oh man I'm willing to bet we'll get a TCS+ cycle where we Gas Bugs, Kill Hive Lords, Profit!!!!
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So the newest Campaign reward is a Helmet...OK, get you libertea cups ready
We will turn our streets into our battlefield,
our playgrounds into our theater of war
Ah yes, the heckpod
At least you can shoot down the weapon unlike canyon planets where it's too high with no line of sight.
"All the galaxy looks to you for salvation. Let nothing stand in the way of Liberty."
Please report their location to your local democracy officer for swift disassembly.
Thats one way to spread democracy in your immediate area
I hope they bring back Meridia style extractions. Shriekers blotted out the sun. It was insane.
https://youtu.be/92kKDejnM1U (Not my video)
MSESA!!!
Supply FRV killed me whether I was inside or outside of it. 5/7 rating. Had fun, would do it again.
Your doing Liberty's work Helldiver
I'm good without AA defenses, back then it used to be on 9/10 operations and it was miserable.
If PoI had a wider range of (non-expendable) equipment and included backpacks, it would be a good incentive to drop without them;
but as long as not bringing weapon/backpack stratagems is basically a guarantee that I won't have any for the entire mission with randos, nahhhhhhhh
It's been a while since I played 9 and 10 difficulty.
For Super Helldive, They should uncap Vox engines, put back back 15 minute evac missions, and bring back the removed Planetary Modifiers. (Electronic Countermeasures, Atomspheric Interference, and AA Defenses)
It's not really relevant, but I found this brainrot convo on a r*ddit post about the delay and I need to vent it out:

Choosing Experimental worked, thank you so much!
Im running it on Linux (EndeavourOS) through steam. I run it with ProtonGE and have 0 issues.
Just checked: nothing in the launch options, simply change Compatibility to "Force the use of a specific Steam Play compatibility tool" and choose "Proton Experimental".


Works great:

My performance settings (FPS capped at 125 because my monitor is only 60Hz anyway):

Uncapped FPS ~200fps:

We play on Linux. it stopped working a few months ago when they released a certain patch.
I'll check what I had to change, but it was pretty straight forward. I think I only changed the proton version to experimental, but not 100% sure if that was the only thing. Definitely change this and try.
We play on an intel/nvidia pc and an amd/amd pc, so it works on either.
If there's more, i'll add it to my post, I can't check right now but in a few hours.
I've had the game for over a year and for the most part it worked no problem on Ubuntu, but there were odd times it didn't for some reason.
Nvidia driver was the issue one time, and the other was resolved by changing proton version. I'll look into if it runs fine on my box tomorrow.
*tomorrow: I had some 403 errors at the title screen for a couple minutes, but I eventually got in. "Proton Experimental" is the version I use, nvidia driver version is 580.
Some people on r*ddit reported that their game crashes if they run it in DX11 with the latest updates: if you've previously added "-d3d11" or something similar to the launch arguments for whatever reason, try removong them (I'll write some instructions here when I get to my PC Steam library -> right click on Helldivers 2 -> "Properties..." -> General -> Launch Options (remove the dx11/d3d11 argument)).
Another thing you can try is resetting graphics settings and deleting caches - it did solve some crashes for a friend on mine though he was on Windows (again, instructions when PC
/path_to_your_steam_library/steamapps/common/Helldivers 2/-> delete vkd3d cache files;/path_to_your_steam_library/steamapps/compatdata/553850/pfx/drive_c/users/steamuser/AppData/Roaming/Arrowhead/Helldivers2/-> delete the "shader_cache" directory, if it's there (also delete "panic", "crash_data" and "dumps" if you feel like it)
)
With three new Biomes I think the next major event is going to be a massive offensive to claim planets across the three fronts
Of course something awesome like this hapens when I'm out of town.
I just tried it out, and yeah, you may have a point there...XD
everyone in the FRV is on fire and the vehicle blows up killing any fleeing helldivers. Hmmmmm... Can we get more of these?
They fixed fire turret and fire mech! Thank goodness.