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I've updated the game with a new UI and fixed a game-breaking bug. I think it looks and plays much better now. Let me know what you think!

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I hope you like it. It's been at 95% finished until about a week ago when I had to finish it.

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Basic Chess (lemmy.world)
submitted 2 months ago by to c/godot@lemmy.ml
 
 

Hey all — I've been building Basic Chess, a 3D chess game in Godot 4, and just pushed a batch of visual upgrades: custom piece shaders, a dynamic sky shader with a moving sun, and new wood/stone materials for the board.

It's a passion project and still a work in progress, but it's playable now free download for Windows and Linux.

Would really appreciate anyone giving it a spin and telling me what feels off or what you'd want to see next (AI opponent, online multiplayer, board themes, etc.)

🔗 https://killgorack.itch.io/basic-chess

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Hi everyone!

I'm excited to finally share the current progress of my solo indie racing game, Asphalt Dreams, built with the Godot Engine.

After months of learning, experimenting, and improving the project, I've reached a point where I'm comfortable calling it Pre-Alpha. There's still a long journey ahead, but I'm happy to finally start sharing the game with the community.

Current Pre-Alpha Features:

• 🚗 10+ drivable vehicles • 🌍 3+ unique environments • 🚦 AI traffic system • 🎨 Vehicle customization (currently in development) • ⚡ Performance optimizations for smoother gameplay • 🛣️ Endless arcade-style traffic racing


This is only the beginning. I still have many features planned, including better AI, improved graphics, additional gameplay mechanics, new vehicles, and plenty of polish before release.

I'd genuinely love to hear your thoughts, suggestions, or feedback. Every comment helps me make the game better.

Discord Community: https://lnkd.in/gvWz2dFg

Thanks for checking out Asphalt Dreams, and I hope you'll enjoy following its development! 🚓

Asphalt Dreams | pre-alpha Image