If you're not aware of what preload is, it's a command line application that allows you to add files to ram, so they can be accessed faster by the applications that need them.

It seems to work well for what I'm using it for, which is to run games from slower storage devices, but there doesn't seem to be any documentation for a proper way to remove the files once they've been added to ram. What I've been doing is to just use htop to terminate the preload command, but I feel like this is not intended at all. Is there a better way to remove these files?

I should mention that while trying to search for a solution myself, I did see gopreload mentioned a few times. I would try this out myself, but there's no proper installation instructions, at least not any I could find that work in Linux Mint.

 

As a sort of follow up to the post I made on my alt account, would I need to do to anything to Grub to continue using Linux Mint after removing Windows or would I still be able to boot into Linux Mint without having to do anything? As stated in the previous post, Windows is installed onto an SSD and I want run games from that SSD but I'd need to reformat the SSD in order to use it.

Edit: I don't need help with this anymore but because it seems like there is some confusion, I'm including the fact that I have Linux installed onto an external hard drive and Windows was installed onto the SSD which is in the laptop. I've already remove Windows from the SSD and reformatted it to ext4 so I can run games from it.

 

There's a game that, while I will admit that I don't really have an interest in playing, isn't working properly because it's trying to default to a GPU driver that isn't even loaded ( and possibly not even installed). The game is called Zbridge and it's standalone app is only distributed through Flathub. For some reason, it's trying to default to using "iris" even though the only GPU driver that's loaded is "i915". I have confirmed this with this:

j@j-Latitude-E7470:~$ lspci -k -s 2
00:02.0 VGA compatible controller: Intel Corporation Skylake GT2 [HD Graphics 520] (rev 07)
	DeviceName:  Onboard IGD
	Subsystem: Dell Latitude E7470
	Kernel driver in use: i915
	Kernel modules: i915

But the game, on top of giving some other errors I've found to be trivial, still tries to load iris by default for some reason:

j@j-Latitude-E7470:~$ flatpak run club.zbridge.zbridge
[2:1229/172053.425891:ERROR:bus.cc(407)] Failed to connect to the bus: Failed to connect to socket /run/dbus/system_bus_socket: No such file or directory
Gtk-Message: 17:20:55.221: Failed to load module "xapp-gtk3-module"
[2:1229/172056.788306:ERROR:bus.cc(407)] Failed to connect to the bus: Failed to connect to socket /run/dbus/system_bus_socket: No such file or directory
[2:1229/172056.788423:ERROR:bus.cc(407)] Failed to connect to the bus: Failed to connect to socket /run/dbus/system_bus_socket: No such file or directory
MESA: error: Failed to query drm device.
glx: failed to create dri3 screen
failed to load driver: iris
[41:1229/172103.010356:ERROR:viz_main_impl.cc(196)] Exiting GPU process due to errors during initialization
MESA: error: Failed to query drm device.
[2:1229/172118.159439:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
MESA: error: Failed to query drm device.
[2:1229/172133.299896:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
MESA: error: Failed to query drm device.
[2:1229/172148.425964:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
MESA: error: Failed to query drm device.
[2:1229/172203.465700:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
MESA: error: Failed to query drm device.
[2:1229/172218.491001:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
MESA: error: Failed to query drm device.
[2:1229/172233.517237:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=512
[2:1229/172233.517295:FATAL:gpu_data_manager_impl_private.cc(448)] GPU process isn't usable. Goodbye.

I have found a temporary solution by running export MESA_LOADER_DRIVER_OVERRIDE=i915 but as far as I can tell, I shouldn't have to do this because it should just be defaulting to the driver that's already loaded. If this is an issue with the app itself, I am going to submit a bug report but I want to make sure this issue isn't on my end before submitting one.