[–] 2 points 1 month ago*

It's pretty good, I like the class changes, especially to tank. Absolutely fell in love with Bear tanking, it's aggressive to the point that my rage can become unlimited and I can reach top DPS when RNG is on my side. Will spend the remaining time testing out the other two tanks, who are currently at 20.

I am a bit sour on the changes to dungeons. I was forced to quest in Thousand Needles due to running out of exp in Hillsbrad, and had to deal with competition over interactable items and infrequent spawns, and one bugged quest with a 10 minute wait and no shared quest over an interactable. I've never wanted more than to just go into a dungeon and grind some levels out. Genuinely may have actually had more fun grinding Scarlet Crusade elites outside the monastery for a level.

I also got a cold call from someone that wanted me to tank Wetlands, and I had to decline, because a 30 minute dungeon and a 10-15 minute continent change, flight and jog down from Hammerfall was just not worth it to me, even as a zippy Feral Druid.

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  • [–] [S] 3 points 1 year ago

    Oh yeah, the improvement to resource economy is probably going to be huge for WvW. I know some commanders were saying they felt they had to be running Signet of Rage instead of banner or the new paragon elite just to maintain enough motivation.

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  • [–] 2 points 1 year ago

    As a newly hatched Revenant main, I'm both really excited to sink my theory teeth into Conduit, and also seriously nervous about how it's being talked about, as if the spec just isn't coming together in design terms. This interview was done a while ago though, so hopefully there's been enough time to let the spec finish cooking.

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  • [–] 2 points 1 year ago (1 child)

    They had me at Razah! Immediately rolled a Revenant, and will be playing it alongside my new Warrior while I figure out which I like more.

    Really excited for the livestream to see more Conduit.

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  • [–] 1 point 1 year ago (1 child)

    The blog post elaborates on the spec icon at least, the big theme is gambling. Your Skritt pals will steal two random artifacts for you to pick from, and your new utility skill class can be recast while on cooldown, but with a risk of penalties to you.

    I do think it's funny that Thief is getting this, while Mesmer is getting bard troubador, given Mesmer has "chaos sorcery"... which is not wild magic, but space, time, mind and sense magic.

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  • [–] [S] 4 points 1 year ago (1 child)

    Think this time was just right place, right time. A lot of retention mechanics are online now, like Wizard's Vault, and also having a cosmetic set that interested me to keep playing for a while (Astral Ward). Rerelease of LWS1 helped me feel connected to the story as opposed to having no idea who the new Destiny's Edge 2 crew was.

    The sad thing is, after I bounced some time during the very first release of LWS1, I spent the following period constantly thinking "man, I wish this game was more like GW2". But I'm back now for good, and loving it!

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