Is it just me, or does Rust feel much more bare-bones than other languages? I just started learning it recently and this is the one thing that stood out to me, much more so than the memory management business. A lot of things that would normally be part of the language has to be achieved through meta-programming in Rust.

Is this a deliberate design choice? What do we gain from this setup?


Edits:

  1. Somehow, this question is being interpreted as a complaint. It's not a complaint. As a user, I don't care how the language is designed as long as it has a good user experience, but the curious part of my mind always wants to know why things are the way they are. Maybe another way to phrase my question: Is this decision to rely more on meta-programming responsible for some of the good UX we get in Rust? And if so, how?
  2. I'm using meta-programming to mean code that generates code in the original language. So if I'm programming in Rust, that would be code that generate more Rust code. This excludes compilation where Rust gets converted into assembly or any other intermediate representation.
How reliable is SnapRAID? (programming.dev)
 

SnapRAID doesn't compute the parity in real time, so there's this window between making a change to the data and syncing where your data isn't protected. The docs say

Here’s an example, you acquire a file and save it to disk called ‘BestMovieEver.mkv’. This file sits on disk and is immediately available as usual but until you run the parity sync the file is unprotected. This means if in between your download and a parity sync and you were to experience a drive failure, that file would be unrecoverable.

Which implies that the only data at risk is the data that's been changed, but that doesn't line up with my understanding of how parity works.

Say we have three disks that store 1 bit of information and a parity drive: 101 parity 0. If we modify the data in the first disk (data 001 parity 0), then the data is out of sync. Say we now lose disk 2 (data 0?1 parity 0). How does it then recover that data? We're in an inconsistent state where the remaining data tells us that drive 2 used to hold 0^1^0=1 when it actually held a 0. So doesn't that mean that between any modifications and a sync operation, all your data in that disk region is now at risk? Does SnapRAID do anything special to handle this?