[–] [S] 1 point 8 months ago (2 children)

I suppose I’m used to really broken builds being accomplished even early on from previous 3.5e and PF1e experience which is why I gravitated towards potentially locking out other books. Glad to hear that isn’t really the case or needed for PF2e.

I will see if I can find a used copy of Menace/Troubles to read through or if all else fails check my local game shop. Maybe the library might….they’ve had 5e books before.

We’re all going into this expecting something different than what we’re used to and the re-balancing is going to be a big part of it.

I’m still reading through the core books myself to more familiarize myself with everything. I guess I’m just anxious as well as I want it to be a fun experience.

  • source
  • parent
  • context
  • [–] [S] 1 point 8 months ago (4 children)

    Thank you for the advice!

    I had looked at the Beginner’s Box but felt it was a little too much of a tutorial for combat and more meant for those new to TTRPGs in general. We’ve been playing for years so I was looking for something just a little bit more than that, which led me to Rusthenge and Crown of the Kobold King. I know that the latter can go much longer but I also don’t have to run all the chapters for our first go. Wasn’t CotKK remastered for PF2e or am I mistaken?

    The difference between loopholes with player power such as with 3.5e and PF1e coming to PF2e is something we’re looking forward too. It’ll be a nice change of pace we feel.

    As a new DM and new to PF2e in general I am also wondering what books/sources to restrict everyone to. I know there’s the couple player core books but have you any other suggestions? One player has expressed interest in Battlecry for the Guardian class.

    We are also looking at using Pathbuilder for sheets.

  • source
  • parent
  • context
  •  

    I am currently looking at DM’ing for my first time as well as being the introduction for PF2e to our group.

    We’ve played for a bit, started with 3.5e, and moved to 5e, however we never felt satisfied playing 5e.

    We are looking now at Pathfinder 2e to continue our group and as I am the one who brought it up, it has fallen to me to DM, though I never have before. I’ve only played 1e. The group seemed to like the emphasis on group cooperation versus solo rushing that 5e seems to encourage.

    Group would be 5 players, one forever DM who is glad to play for once.

    I am looking through different books to try and find an introductory adventure for us to feel out PF2e. One-shots were considered but did not feel like they would teach us as much about PF2e compared to a small adventure.

    Does anyone have some advice for a first time DM who is looking to bring their group from 5e? Any adventures in mind? I had been eyeing the kobold king as well as Rusthenge.

    Thanks! :3

     

    Hello!

    I’ve been trying to recreate a circular tower, our group’s home map, in Dungeon Alchemist. It was originally created using DungeonDraft.

    However I’m having nothing but difficulty actually dividing it into rooms. Say I only want a certain portion of the circular tower for an office. It makes me select the whole quadrant. That’s not what I want for that room.

    Trying to use rooms to divide things into hallways and such has been a pain. If I draw a wall it won’t connect to the circular outside wall of the tower, always leaving a small gap.

    The only thing I can think of is placing walls one by one in a line but that seems super tedious and there must be a better way.

    Anyone experienced with dungeon alchemist?

    view more: next ›