Half-Life: Lemmings lets you save the trapped employees of the Black Mesa: Facility.

Half-Life: Lemmings on ModDB

Trailer:

PCwNJk81IhQcUWv.jpg

1 comment

sorted by: hot top controversial new old
[–] 3 points 7 months ago

happy scientist noises

  • source
  • 9 comments in c/pcgaming@lemmy.ca view that post
    [–] 21 points 7 months ago (1 child)

    It's important to note that the mod is built for Half-Life: Source rather than the original version.

    I assume this was to allow for the more advanced NPC behaviours, but targeting a delisted and near-universally panned remake is certainly a choice.

  • source
  • hideshow 1 child comment
  • [–] [S] 19 points 7 months ago* (last edited 7 months ago) (1 child)

    I actually tried to do this in the OG GoldSource, but I could never get them to move to the next map. This was on the early maps (office complex), I was too busy trying to stay alive in the later maps.

  • source
  • hideshow 1 child comment
  • [–] 25 points 7 months ago

    The fediverse inspired a half life mod!

    Oh wait.

    Lol

  • source
  • [–] 8 points 7 months ago

    Gordon's Oddysee

  • source
  • [–] 3 points 7 months ago*

    the perfect name does not exi—

  • source
  • [–] 3 points 7 months ago

    I wish someone would make this for Black Mesa.

  • source