Prism makes minecraft modding a breeze on both linux and windows.
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most mod managers are for a single game.
but i guess the actual answer would be steam workshop.
Limo is fairly staight forward, and supports the NexusMods API. It autodetects Steam games and needs a little manual set up for non Steam games. Available on Flathub.
Someone mentioned it here and I've been trying it; so far fairly good I think.
I wouldn't call using Limo straightforward, and the project hasn't had a commit in eleven months (it's still on Qt5...).
Honestly I would rather manage my mods with a bunch of shell scripts that are just repeated lines of ln -sfn. Those can't do bulk downloads from Nexusmods, but I couldn't get Limo to do that either...
if it's not on r2modmanager, 9/10 times it's on curse and the files are usually drag/drop into the game folder.
lots of mods are just drag/drop/play.
regardless, if you still want a manager for ease of whatever, perhaps Limo will be what you're after and is used the nexus API to pull mods.
I had a very pleasant experience with the NexusModsApp, but so far it only supports Cyberpunk 2077 and stardew valley. For Cyberpunk it worked flawless though.
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