Hi, I have good news for those who use a tilling system. I have been working these month on a new system for Fluid tile with the aim of making it easier to maintain and more reliable when moving your windows

During the rewrite, I had to discard some user options that increased the possibility of a error. These options did not add any real value, and I preferred to prioritize reliability of the script

Features

Shortcuts

  • Fluid tile | Toggle window to blocklist: Disables the window that is active or has focus so that it does not interact with Fluid tile. If the application name was already included in the block list in the user configuration, the list will take precedence over this shortcut.

    • Sequence: Meta+F
  • Fluid tile | Change tile layout: Change the layout of the tiles and rearrange the windows

    • Sequence: Meta+Alt+F

You can change them in the system settings https://codeberg.org/Serroda/fluid-tile/wiki/Shortcuts

Breaking changes

Now, windows will always expand when possible, the UI cannot be disabled, and whenever you move a window to a tile that already has windows, they will always be swapped

These variables will stop working:

  • WindowsOrderMove
  • WindowsExtendOpen
  • WindowsExtendClose
  • WindowsExtendMove
  • WindowsExtendMinimize
  • WindowsExtendResize
  • UIEnable

I recommend you take a look at the wiki where it will clarify your doubts https://codeberg.org/Serroda/fluid-tile/wiki

One more thing, this time the news isn't so good

Since my laptop keyboard broke (for whatever reason, neovim doesn't work well without a keyboard /s), I don't have the money to repair it right now, and I have to study for my firefighter exams, there will be fewer updates to the script in the coming months

I encourage you to try it out and let me know what you think. If you find any errors, you can report them in the repository

https://codeberg.org/Serroda/fluid-tile/issues

Have a nice day!

no comments (yet)

sorted by: hot top controversial new old
there doesn't seem to be anything here
7 comments in c/opensource@lemmy.ml view that post
[–] 4 points 1 year ago (6 children)

Hey, I've been using it for about a week on Bazzite and I'm really enjoying it. Great work.

  • source
  • hideshow 6 child comments
  • [–] [S] 2 points 1 year ago (5 children)

    Thanks mate, If you miss any feature or have any problem, let me know

  • source
  • parent
  • hideshow 5 child comments
  • [–] 2 points 1 year ago (4 children)

    I am actually very interested in a scrolling window tiling, like:

    • PaperWM (Gnome Extension) (2nd best example)
    • Karousel (Kwin Script)
    • Niri (wayland compositor wm) (best example)

    Would it be viable to spin up something similar ?

  • source
  • parent
  • hideshow 4 child comments
  • [–] [S] 1 point 1 year ago (3 children)

    Hi mate, your proposal is very interesting and it's pretty cool but it would involve writing my own tiling engine, the idea of Fluid tile is that it continues to work with native KWin tile manager

    Right now I'm working on:

    • Wiki to resolve doubts
    • Create your own pre custom layout when a virtual desktop is created
    • Do not leave blank spaces when arranging windows, this will be done by extending existing windows
    • New UI when you move windows with the mouse, to put them on the tiles, similar to KZones

    When I have more time I will add more things

  • source
  • parent
  • hideshow 3 child comments
  • [–] 2 points 1 year ago (2 children)

    Yeah, I figured it would be a colossal effort, but asked anyways in case I was wrong in my assumption.

  • source
  • parent
  • hideshow 2 child comments
  • [–] [S] 1 point 1 year ago (1 child)

    Why don't you use those alternatives instead of Fluid tile if you want scroll mode?

  • source
  • parent
  • hideshow 1 child comment
  • [–] 2 points 1 year ago* (last edited 1 year ago)
    • I'm a happy Bazzite user, so I can't use Niri, also I fear about gaming with their compositor.
    • I prefer KDE over Gnome, so PaperWM is out.
    • Karousel needs much more work before it becomes as usable as the alternatives.
  • source
  • parent
  • 7 comments in c/kde@lemmy.kde.social view that post
    [–] 3 points 1 year ago* (6 children)

    Would this work on Fedora's atomic spins and forks running KDE Plasma?

    I run Bazzite, which is downstream of silverblue.

    Also, out of curiosity... Would this work on KDE OS?

  • source
  • hideshow 6 child comments
  • [–] [S] 5 points 1 year ago (5 children)

    Hi, this script will only work if the window manager is KWin. Fedora A's atomic spins uses Sway and the forks should work if you use Kwin by default

    KDE Linux uses KWin by default

  • source
  • parent
  • hideshow 5 child comments
  • [–] 2 points 1 year ago (4 children)

    Bazzite uses Kwin, so it should work, right? Even if it's atomic / semi-immutable.

  • source
  • parent
  • hideshow 4 child comments
  • [–] [S] 1 point 1 year ago (3 children)

    Yeah of course, try installing the script from the KDE settings using the Get New button. Instructions

  • source
  • parent
  • hideshow 3 child comments
  • [–] 2 points 1 year ago (2 children)

    Yesterday I tried it on Aurora, I couldn't download a single kwin script, that's on them. Today I tried Fluid Tile on Bazzite, works like a charm. Great work!

  • source
  • parent
  • hideshow 2 child comments
  • 3 comments in c/kde@lemmy.kde.social view that post
    [–] 4 points 1 year ago (1 child)

    Looks sick! I'll try it out when I get home.

  • source
  • hideshow 1 child comment
  • [–] 2 points 1 year ago

    I was just looking for something like this, love it!

  • source
  • 1 comment in c/kde@lemmy.kde.social view that post
    [–] 3 points 9 months ago

    "These options did not add any real value" made me smile. That's the Windows 11 tagline!

  • source
  • 1 comment in c/linux@programming.dev view that post
    [–] 5 points 9 months ago

    Woah, I gotta try this, dynamic tiling (and the related shortcuts/interactions) was the only thing that pushed me away from kde to hyprland. Great stuff, thank you!

  • source