That isn't a game engine, but some scripts that run on the Source 2 engine, which isn't open-source.
post
source available. Lots of non free components make this not open aource, but cool nonetheless (you still need someone elses permission [source 2, steam, and almoat certainly other dynamically linked libraries] to make this work, which goes against the definition of open source)
I don't trust this company, as they hate Linux. Wouldn't use their engine if I target Linux, as we don't know how they will support it in the future. I am not against open sourcing it, that's not my issue. In fact I applaud it. But can't trust them. Anyone supporting this project will help making their games better, who do not give a shit about Linux support.
Is there any technical reason to use s&box engine over any other Open Source engine? I ask that from a gamer perspective and don't know all the differences.
It is sort of hilarious that they open sourced the engine but refuse to support an open source OS.
It has a lot of useful tooling built in, it’s pretty much Garry’s Mod 2 that feels less like a bunch of tools stapled together.
But I don’t really see it getting widespread adoption, I think the internet has mostly consolidated around Fortnite and Roblox for the types of experiences gmod fostered, but I’d love to be proven wrong. It could be a boon for the recent short dev-cycle multiplayer games
all 3 comments