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[–] 51 points 11 months ago (2 children)

I had a bit like this once, though not quite to this level. I had a world where Gnomes lived in caravan groups like Romani, and there was a lot of racism against them. I thought my players would sympathize, but what actually happened was "let's not rock the boat".

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  • [–] 46 points 11 months ago (1 child)

    I find that my players take a lot of cues from the scenario. If there's an obvious way for them to get involved, and a clear benefit to the character, they jump in. If not, they treat it as part of the world and continue about their business. But they are relatively passive, story-wise and expect a bit of railroading to tell them where to go.

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  • [–] 25 points 11 months ago*

    Agreed - RPGs are a collaborative process, but need a framework in which to collaborate. The DM is there to provide that framework, so if there's no indication that they're angling for something to be more than flavor, I'd prefer to get to the story they've been intending rather than sidetrack the session. It probably varies by though.

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  • [–] 100 points 11 months ago (1 child)

    It's not terribly surprising depending on how you present it. Lots of hate groups have public opinions that are at least somewhat popular among the masses. It's really hard to recruit if you can't establish some common ground. You don't lead with showing new people the baby killing tree.

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  • [–] 13 points 11 months ago

    In this video, doesn't Taliesin Jaffe misses the table, and they laugh at him?

    op adding subliminal layers to the meme. 😅

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  • [–] 8 points 11 months ago (3 children)

    In D&D, they're just objectively right. Older editions had certain races as being inherently evil. Even now, there's differences in intelligence between races.

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  • [–] 9 points 11 months ago (1 child)

    Even now, there's differences in intelligence between races.

    They got rid of that in 5.5e. They also made the orcs Mexican for some reason

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  • [–] 4 points 11 months ago

    They still have goblin warriors with higher intelligence than kobold warriors. And silver dragons are significantly smarter than white dragons. Did they get rid of the thing where you can tell if a dragon is evil based on the shininess of their skin? Or is it just not on the statblock anymore?

    And I imagine very few people play games where demons and devils aren't generally evil.

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  • [–] 1 point 11 months ago (1 child)

    I don't see a problem to be honest, although only if the players are experts in really be in character

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  • [–] 5 points 11 months ago

    KKK is bad, wrong, ... Playing them should be discussed... I would have an issue with someone who finds impersonating a KKK member fun.

    We should paste here the intro of Eat the Reich about nazi NPCs and how to deal with that.

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