Or The Westley Crusher™.

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there doesn't seem to be anything here
4 comments in c/startrek@startrek.website view that post
The grammar pedant in me is annoyed they're not called "The Beverlys Crusher" lol.
Then there's the Wesley Crushers
That was really chill!
2 comments in c/freestarsuniverse@sopuli.xyz view that post
It takes 30 minutes for them to actually start playing the game. And then they... go to Sirius 🤣
This looks so much like me playing UQM for the first time! Awesomeness. I had forgotten how stupid the word "Navigate" was for that purpose.
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2 comments in c/godot@programming.dev view that post
GodotCon Boston 2025 by Godot Engine video playlist items with direct links:
- Compositor Effects And You: Unlocking Godot's Potential For Advanced Graphics Techniques – Acerola
- Events Are The Way To Go(dot) – Eric Peterson
- Building cross-platform non-game applications with Godot – HP van Braam – GodotCon2025
- Making Stylized 3D Games In Godot – Shane Denhardt & Kiril Pashev
- Improving Your UI in Godot – Rawb Herb
- Introducing 3D Tiles For Godot –Leonidas Neftalí
- Narrative Design for Solo Devs – Nicholas O'Brien
- HolyOS - making a fake operating system in Godot – Davide Di Staso
- I Make Games On My Phone (And They Actually Work) – Chad Stewart
- State of Godot and the Web – Adam Scott
- The Youtube Crash Course for Game Devs – @stayathomedev
- Adding new Script Languages to Godot – Jeff Ward
- LibGodot - Embed Godot Engine Everywhere – Gergely Kis
- Xogot – Miguel de Icaza
- Enjoyable Game Architecture with Godot & C# – Mark Wilson
- Unit Testing Games - TDD/Godot/GUT – Butch Wesley
- Keeper to Keepers: Adding Multiplayer to Dome Keeper – Chris Ridenour
- Introducing Aspire - Local dev for your full stack made easy – Maddy Montaquila
- Building a Godot Plugin with GDExtension – Scott Doxey
- I Work For Godot, AMA – Emilio Coppola, David Snopek, Adam Scott
- Multiplayer Basics in Godot – Travis Hunter
- Markov Chain with a Shotgun: Open Language Models in Godot – Simon
- Embedding Godot: spicing up your app with SwiftGodotKit and more – Miguel de Icaza
- Lessons from 25+ Game Jams with Godot – Marek Belski
- From Local Networking to Scalable Solutions – JamesClancey
- Custom Resources for global state management – Sam Szuflita
- Time Management in Game Development – Matthew Ponder
- Going Mobile with Godot – Joseph Hill
- Log.gd, a Godot pretty-printer – Russell Matney
- Synths and Sound Design in Godot with Csound – Werner Mendizabal
- Preparing Anime-Style 3D Characters for Godot Using Blender – Jesse (CoderNunk)
- Cross-Disciplinary Collaboration in Godot –Casey Dahlgren, Sarah Nuse
- Using Godot for mixed-reality livestreaming – badcop
- Profiling Godot Engine Games on Android with Arm Performance Studio – Ian Bolton
- Making Operation Outbreak – Andrés Colubri & Harmony Honey Monroe
- The Player to Contributor Pathway – Heather Drolet, Justin Borque
- What’s new in XR & Android – David, Fredia, Logan
- Bringing the Arcade to the Museum with Godot – Annalivia, Tyler
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(I had to manually remove some timestamp parameters because I had watched them previously)
Feel free to copy into post description (via comment source).
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