Depends on your needs and goals. Traditional art etc Krita is solid. Runs everywhere. Windows Mac Linux Android and iOS. There are some more focused on pixel art like pixieditor. And still more focused on vector art like inkscape.
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3D:
- Blender
2D:
- Paint.NET
- Krita
- GIMP
Vector graphics:
- inkscape (garbage user interface but it works)
- Blender (convert grease pencil into curves then export SVGs)
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Thank you for your thorough response!
Blender also has grease pencil, and pressure sensitive pen support for their sculpting tools if I recall correctly.
As someone who spent obscene amounts of time growing up on/learning photoshop, Krita is pretty much the closest. In terms of workflow for photography, non-destructive editing, etc. it only takes very minor tweaks to adjust but otherwise feels native. There’s also tons of resources for it.
I’ve heard good things about Inkscape in terms of vector graphics, but haven’t used it yet myself.
Worst case scenario you try out a program and move on, and since it’s free there’s very little pressure.
Good luck!
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