Hi! We're YUNQUE Games, a tiny studio from Uruguay, looking for our first players and playtesters.Naipe Cimarrón is a free strategy card game where Uruguayan wildlife fights over territory, from the countryside to the city. Pick a people (rabbits that multiply, capybaras that improvise, foxes that strike, armadillos that endure), gather Vigor and fight for a six-slot table.In your browser, nothing to install:naipe-cimarron.yunque.games/?d@gamedev#IndieDev #GameDev #CardGame #Playtesting

Pixel art of a rabbit, a capybara, a fox and an armadillo dressed as gauchos, playing cards around a wooden table at sunset. Glowing card slots line the table and a die is mid-roll in the middle. Behind them, a dirt road leaves the countryside, with horses and a windmill, and turns into a city street with old buildings and lamps.

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[–] 24 points 1 month ago* (last edited 1 month ago)

Ewww obvious AI trash. Look at the dice 🤣

Edit: looks like the AI couldn’t decide on the same amount of fingers either.

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  • [–] 16 points 1 month ago

    Nice slop, what are the prompts to create the game on my own computer?

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  • [–] 4 points 1 month ago

    there are red foxes in uruguay?

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  • [–] 3 points 1 month ago

    Please pay an artist. Please do not rob from other creatives.

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  • [–] 7 points 1 month ago

    I'm adding this as a separate comment, but I do have to agree with some of the other commenters that there is a lot of AI trash in the game right now. I know it's an alpha version and you are a small studio, and personally I think it's fair to leverage it to get a working prototype up, but I think replacing the AI assets/code wherever they're used needs to be the priority as a next step for the game.

    The game play loop is interesting and the theme is really cool and unique so if you can transition to real art instead of AI I think the project has legs, good luck!

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  • [–] 4 points 1 month ago

    The mechanics seem fun, and I love the focus on Uruguayan wildlife! I'd love to give this a shot once the AI visuals are overhauled.

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  • [–] 2 points 1 month ago

    Looks interesting, could use a tutorial? Or maybe I haven't found it yet, in which case it should be more obvious

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