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[–] 1 point 4 months ago (1 child)

Our framework outpaces orbital velocity by 9 times on a consumer GPU

I'm sure that nomenclature is obvious with their intended audience but am I confused right now

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  • [–] 1 point 3 months ago

    I'm pretty sure they're trying to say that, if you were to realistically simulate orbital mechanics, the framework generates terrain 9 times faster than the player could reveal new terrain via orbiting, making it possible to calculate at runtime.

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