Progress bars often come with text that tells you what it's doing. In recent years, it seems that a lot of them stopped actually telling you what they're doing and instead give you a silly unrelated message (e.g. Panoramax would give me things like "Calculating Cornish sunshine", "Measuring the high tides", "Brewing tea", etc). Where/how did this trend start?

Edit: Thanks for all the responses! It looks like this is much older than I originally thought. I played SimCity 2000 as a kid, but at that age, "reticulating splines" just sounded like normal computer jargon to me.

A progress bar with the caption "Maturing cheddars"

all 17 comments

sorted by: hot top controversial new old
[โ€“] 44 points 4 months ago

SimCity 2000 (and many Maxis spinoffs) show the phrase "Reticulating splines" on the loading screen, which was probably not the first funny loading message, but the first one I think of. https://unsung.aresluna.org/some-rather-obscure-and-complex-mathematical-process/

  • source
  • [โ€“] 21 points 4 months ago

    Reticulating splines is always my go to, as I think everyone else here has mentioned! ๐Ÿคฃ

  • source
  • [โ€“] 17 points 4 months ago (6 children)

    Earliest I can recall is Sim City 2000, but spoofing overly-serious progress bar info probably didn't start there...

  • source
  • hideshow 6 child comments
  • [โ€“] 2 points 4 months ago (3 children)
  • [โ€“] 12 points 4 months ago (2 children)

    For reasons unclear to me, SimCity "2000" came out in 1993, vs 1997 for WinAmp.

  • source
  • parent
  • hideshow 2 child comments
  • [โ€“] 14 points 4 months ago

    I first noticed the trend in video games. Perhaps that would explain the irreverent nature of the messages.

    That being said, most progress bars are just theater. If you want to have a good laugh, do a phone number search and hit one of the thousands of gateway pages for paid lookup companies. They will literally sit you through 10-15 fake progress bars before dropping you to a payment page.

  • source
  • [โ€“] 14 points 4 months ago

    Sim City is the first I can remember

  • source
  • [โ€“] 13 points 4 months ago

    I agree with others that SimCity 2000 was one of the earliest, if not first. So many things now just have a spinner to pretend things are happening without any sort of calculation or commitment.

  • source
  • [โ€“] 12 points 4 months ago

    Not sure where it started, but the earliest that comes to mind for me is "Reticulating Splines" from Sim City 2000.

  • source
  • [โ€“] 4 points 4 months ago (3 children)

    World of Goo, released in 2008, had a series of goofy progress messages like that. I don't know if it was the first, but it was the first one that I noticed.

  • source
  • hideshow 3 child comments