you are viewing a single comment's thread
view the rest of the comments
[–] 37 points 1 year ago (10 children)

I made it 10min, once he started "hacking" teamvewer with a generated master password I GTFO. They tried real hard to make it realistic by having real software and apps but it's bad, really bad.

  • source
  • hideshow 10 child comments
  • [–] 9 points 1 year ago (2 children)

    I think it's the same production company that made Searching and Missing. Those movies are good.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 6 points 1 year ago (3 children)

    This stuff is still crazy to me. Every movie these days seems to cost at least 100 million dollars, because every movie that doesn't make billions is a failure. But they can't get something like a guy working a computer right... Ever. Or plumbing, it's always a guy turning A random valve or tighten some bolt with the wrong tool. Everyone playing a video game in a movie is just hitting all the buttons. It's eventually not what makes or breaks a movie, but it's so annoying

  • source
  • parent
  • hideshow 3 child comments
  • [–] [S] 1 point 1 year ago* (1 child)

    What's weird about video games is there isn't a library of stock prop games. It doesn't take a ton of time to make something in a free engine. I'm sure studio VFX departments have people who could whip up a few demo sized "games" that can actually be controlled and played but don't have failure states so actors can actually "play" them while filming without having to be too distracted from the scene itself. It would also ensure no rights issues come up with game studios about showing the footage.

    Instead we get actors often overenthusiastically wiggling controllers around and insert footage of games that don't match the motions at all.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 1 year ago

    Sometimes they don't even show the game and people are still going nuts on the controller. Put on smany game and let them play while they act. It makes the conversation look way more natural, because they still have to look at the screen while talking, like you would irl.

  • source
  • parent
  • [–] 2 points 1 year ago (2 children)

    Real software and apps were used just because they paid for product placement, not for accuracy

  • source
  • parent
  • hideshow 2 child comments